Developing a Novel Measure of Body Satisfaction Using Virtual Reality

نویسندگان

  • Clare K. Purvis
  • Megan Jones
  • Jakki O. Bailey
  • Jeremy Bailenson
  • C. Barr Taylor
  • Amy Brown
چکیده

Body image disturbance (BID), considered a key feature in eating disorders, is a pervasive issue among young women. Accurate assessment of BID is critical, but the field is currently limited to self-report assessment methods. In the present study, we build upon existing research, and explore the utility of virtual reality (VR) to elicit and detect changes in BID across various immersive virtual environments. College-aged women with elevated weight and shape concerns (n = 38) and a non-weight and shape concerned control group (n = 40) were randomly exposed to four distinct virtual environments with high or low levels of body salience and social presence (i.e., presence of virtual others). Participants interacted with avatars of thin, normal weight, and overweight body size (BMI of approximately 18, 22, and 27 respectively) in virtual social settings (i.e., beach, party). We measured state-level body satisfaction (state BD) immediately after exposure to each environment. In addition, we measured participants' minimum interpersonal distance, visual attention, and approach preference toward avatars of each size. Women with higher baseline BID reported significantly higher state BD in all settings compared to controls. Both groups reported significantly higher state BD in a beach with avatars as compared to other environments. In addition, women with elevated BID approached closer to normal weight avatars and looked longer at thin avatars compared to women in the control group. Our findings indicate that VR may serve as a novel tool for measuring state-level BID, with applications for measuring treatment outcomes. Implications for future research and clinical interventions are discussed.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Novel Virtual Reality Technique (Cervigame®) Compared to Conventional Proprioceptive Training to Treat Neck Pain: A Randomized Controlled Trial

Background: Despite the potential benefits of virtual reality technology in physical rehabilitation, only a few studies have evaluated the efficacy of this type of treatment in patients with neck pain.Objective: The aim of this study was to compare the effects of virtual reality training (VRT) versus conventional proprioceptive training (CPT) in patients with neck pain.Methods: Forty four parti...

متن کامل

کاربردهای محیط مجازی در حوزه سلامت

Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and...

متن کامل

Investigating the Effect of Virtual Reality Environment and Intelligent Control Panel on the Rehabilitation of Upper Limb

Introduction: Occupational therapy and performing specific motor activities are among the healing processes for injured people that should be followed by patients in need after the doctor’s prescription. The objective of this study was to evaluate the effect of using virtual reality environments and interacting with hardware designed for the treatment and rehabilitation of patients with upper l...

متن کامل

Designing and Creating a Virtual Reality Environment and a Wearable Glove with Control and Evaluation Capability to Rehabilitate Patients

Introduction: Using modern technologies like virtual reality in rehabilitation can promise a great movement in medical sciences as sometimes, these technologies shorten the path of reaching the goal. In the present study, a virtual reality environment with the ability of physical interaction was designed to test and measure the hand motion, and a sample of electronic equipment was presented alo...

متن کامل

Designing and Creating a Virtual Reality Environment and a Wearable Glove with Control and Evaluation Capability to Rehabilitate Patients

Introduction: Using modern technologies like virtual reality in rehabilitation can promise a great movement in medical sciences as sometimes, these technologies shorten the path of reaching the goal. In the present study, a virtual reality environment with the ability of physical interaction was designed to test and measure the hand motion, and a sample of electronic equipment was presented alo...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره 10  شماره 

صفحات  -

تاریخ انتشار 2015